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    Namespace Engine.World

    Classes

    ClientWorldManager

    Handles loading and managing the game world for the client

    EnvironmentSystem

    Handles changing the environment based on volumes

    EnvironmentVolume

    Applies a specific environment setting to an area

    ServerWorldManager

    Handles loading and managing the game world for the server

    Delegates

    EnvironmentVolume.volumeEnteredDelegate

    The delegate called when entering the volume

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