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    Class EnvironmentSystem

    Handles changing the environment based on volumes

    Inheritance
    System.Object
    EnvironmentSystem
    Inherited Members
    System.Object.Equals(System.Object)
    System.Object.Equals(System.Object, System.Object)
    System.Object.GetHashCode()
    System.Object.GetType()
    System.Object.MemberwiseClone()
    System.Object.ReferenceEquals(System.Object, System.Object)
    System.Object.ToString()
    Namespace: Engine.World
    Assembly: Engine.World.dll
    Syntax
    public class EnvironmentSystem
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