Class ServerPlayerManager
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Engine.Player
Assembly: Engine.Player.dll
Syntax
public class ServerPlayerManager : Manager
Constructors
ServerPlayerManager(ServerLoginManager, ServerAssetManager, ConnectionManager)
Constructor
Declaration
public ServerPlayerManager(ServerLoginManager serverLoginManager, ServerAssetManager serverAssetManager, ConnectionManager connectionManager)
Parameters
| Type | Name | Description |
|---|---|---|
| ServerLoginManager | serverLoginManager | The server login manager reference |
| ServerAssetManager | serverAssetManager | The server asset manager reference |
| ConnectionManager | connectionManager | The connection manager reference |
Methods
Init()
Called on initialization
Declaration
public override void Init()
Overrides
Process()
Called every frame
Declaration
public override void Process()
Overrides
Shutdown()
Called on shutdown
Declaration
public override void Shutdown()