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    Class ServerPlayerManager

    Inheritance
    System.Object
    Manager
    ServerPlayerManager
    Inherited Members
    Manager.LoadGameTask(ClientLoadData)
    System.Object.Equals(System.Object)
    System.Object.Equals(System.Object, System.Object)
    System.Object.GetHashCode()
    System.Object.GetType()
    System.Object.MemberwiseClone()
    System.Object.ReferenceEquals(System.Object, System.Object)
    System.Object.ToString()
    Namespace: Engine.Player
    Assembly: Engine.Player.dll
    Syntax
    public class ServerPlayerManager : Manager

    Constructors

    ServerPlayerManager(ServerLoginManager, ServerAssetManager, ConnectionManager)

    Constructor

    Declaration
    public ServerPlayerManager(ServerLoginManager serverLoginManager, ServerAssetManager serverAssetManager, ConnectionManager connectionManager)
    Parameters
    Type Name Description
    ServerLoginManager serverLoginManager

    The server login manager reference

    ServerAssetManager serverAssetManager

    The server asset manager reference

    ConnectionManager connectionManager

    The connection manager reference

    Methods

    Init()

    Called on initialization

    Declaration
    public override void Init()
    Overrides
    Manager.Init()

    Process()

    Called every frame

    Declaration
    public override void Process()
    Overrides
    Manager.Process()

    Shutdown()

    Called on shutdown

    Declaration
    public override void Shutdown()
    Overrides
    Manager.Shutdown()
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