Class ServerPlayer
This class represents a player instance
Inheritance
System.Object
ServerPlayer
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Engine.Player
Assembly: Engine.Player.dll
Syntax
public class ServerPlayer
Methods
GetPlayerAgent()
Returns the navmeshagent component on the game object
Declaration
public NavMeshAgent GetPlayerAgent()
Returns
| Type | Description |
|---|---|
| UnityEngine.AI.NavMeshAgent |
GetPlayerGameObject()
Returns the server sided player game object
Declaration
public GameObject GetPlayerGameObject()
Returns
| Type | Description |
|---|---|
| UnityEngine.GameObject |